(c) stage guides MMXUltimate https://members.tripod.com/megamanxultimate37/
(c) boss help xDarkZerox http://rpgmmcentral.vze.com/
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Walkthrough
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INTRO STAGE
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A fairly straightforward stage, you'll just need to make your 
way across the highways and through a ruined building before 
reaching the statue. The highway part is easy, just blast any 
enemies that get in your way. Once you reach the ruined 
building, watch out for the falling blocks, there's two single 
ones and a long beam. When you can see small rocks falling 
down from part of the roof, it means that part of the roof will 
fall, so get ready to dash out from under it as it falls. Once 
you reach the statue, climb the ladder and jump up the closing 
walls. Just jump up as fast as you can and you should easily 
avoid getting crushed. Go through the door at the top to face 
Sigma.
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BIG SIGMA
WEAKNESS: BUSTER/ Z-SABER
This is pretty straightforward too. I mean all you do is shot/
slash when his mouth is open and dodge most of the stuff he tends
to toss at you. Duck when he charges for the big beam. That's all
there really is too it.
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GRIZZLY SLASH
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You'll start out on a moving truck. Make your way across the 
first one, and make sure you don't fall in the gaps between 
each carriage. Once you reach the front of the truck, wait for 
a gap in the firing of the blue energy beam on the nose, then 
jump down and crouch. Blast or hack into the core of the truck 
to destroy it. Once it blows, you'll notice a small timer 
appears in the corner of the screen. Jump to the next truck 
before the timer reaches zero. You'll have to traverse across 
a few more trucks, eventually you'll jump onto a truck that's 
already exploding. The timer will appear and you'll need to get 
to the other truck quickly. There aren't too many enemies on 
the exploding trucks, so you shouldn't have too much trouble 
getting across them. At the end of the second exploding truck 
is an energy tank, if you've got time, jump down and grab it 
before jumping to the next truck. The next truck won't be 
exploding, so just jump up to the front of it and another truck 
will come and ram it head-on, you'll then enter the second area 
of the stage.
The second cave area is very easy to get through. Right at the 
start you'll notice a hole in the ceiling, jump up it to find 
Dr Light's capsule. Keep going deeper into the cave, there'll 
be a Maverick taxi blocking your way, just blast it and move on. 
Jump up the tunnel and finish off the two remaining enemies. Go 
through the door on the right, then drop down the hole to enter 
Grizzly Slash's room. An easy stage, you shouldn't have trouble 
getting through it.
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GRIZZLY SLASH
WEAKNESS: Spike Ball/Twin Dream
He is the boss you should start out with. He's too easy to be
called a boss and the handicap w/ the weapons would be too much
of boring expirence. Try to figure out his pattern with the jumping
and stuff and its ok to get hit by the giant crescent if he launches
it, so it gives you an open opertunity for you to hit him a few times 
with this one.
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DUFF MCWHALEN
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For most of Duff McWhalen's stage, you'll be fighting against 
the huge submarine "U-555." As soon as you enter the stage the 
sub will come up from the left with its front facing you. The 
screen and the sub will be moving to the right, so you'll have 
to be fast to keep up. The sub will use the four laser ports on 
its upper and lower front to fire at you, so try to destroy 
them quickly. The lasers will reapper after a few seconds, so 
keep firing at the bare hull, you'll notice that it'll flash. 
Keep firing to eventually destroy it completely so that the 
lasers won't reapper. Do the same for the lower two. The mouth 
of the sub will also often fire out three homing missiles, you 
should easily be able to destroy them. It might also fire out 
a captured Maverick Hunter, quickly touch them before the sub 
covers them. Try to dodge the moving spike mines, and quickly 
blast the fish before they eat you. If they do, just keep 
firing to break out. Eventually, the sub will release a large 
canon in its mouth and will fire out a huge energy beam. Jump 
up high or stay low until the beam disappears, but you'll need 
to be quick as the sub will keep firing the beam. Once you 
reach an open area the sub will stop and an energy bar will 
appear. It'll begin to fire out the three missiles as well as 
the beam, so try to stay low and don't jump when the beam 
appears. Fire away at the mouth to damage it, once the energy 
bar runs out, the sub will leave.
Go to the right and the sub will reappear, this time with it's 
rear engine facing you. The screen will begin to move down, and 
you'll have to move down through the tunnel. Four missile ports 
on the sub will continuously fire out missiles that fly down or 
up toward you when they're level with your character, so try to 
blast the missile ports to get some relief from the barrarge. 
Eventually you'll reach the bottom of the tunnel and the sub's 
energy bar will appear. You'll need to hit the red part of the 
engine to damage it, charged shots or the three-strike attack 
will do fine. Keep blasting away and you'll eventually destroy 
it. The sub will leave, and you'll enter a sunken ship area. Make 
your way through the old ship, but be careful of the spikes. once 
you reach the end you'll notice the capsule on the left, but 
you'll need X and Duff McWhalen's weapon to reach it. Continue on 
and the sub will make it's final appearance. This time you'll be 
fighting the top part of the sub and the screen will move up. Make 
sure that you don't get caught under any of the rock platforms. 
Four laser ports will be firing at you, with X, crouch down and 
fire off a charged shot to hit them, with Zero just hack away or 
use the C-Sword to hit them. Once you reach the top the energy bar 
will appear again. The fish robots will appear and harass you, just 
ignore them unless they get too close. You'll need to hit the 
protected part of the ship attached to the fin. Destroy the small 
object below the fin to remove the shield, then blast away at the 
core. Once you destroy it you can move on to Duff McWhalen's room.
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DUFF MCWHALEN
WEAKNESS: Crescent Shot/C-sword
This boss is cake if you have his weakness. If not, well then it 
may be a bit more challenging. IF you have is weakness, get in his 
face and shove it in there. When he goes to the other side do the 
same but watch out, his ice may be faster than your shots/sword so
be aware.
If you don't have his weakness, fire your buster when you have an
opening and hope his ice doesn't block it. When he goes to the other
side, repeat but do it more carefully. If you have the Z-saber, then
jump slash, and do that over and over and don't get int the way of
the ice.
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SQUID ALDER
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Squid Adler's stage will be tough to get through, you'll need 
practice to beat it successfully. You'll instantly start off 
on the Ride Chaser, and the terrain and speed of the screen 
will be intense, so be ready to have to try this area over 
again. Try to follow these instructions on how to get through 
successfully and also be able to grab all eight energy items 
along the way. First jump to the first platform, then the next, 
then jump up and again, fire away to destroy the walls blocking 
your way. Jump down, then up a bit to grab the first item, go 
down low on the platforms to reach the second one. Once you 
jump back up to the red terrain, jump up onto the first higher 
platform, jump up to grab the item then dash to fly across the 
screen. You'll grab the next item and land in the tunnel. Jump 
up over the depression and blast away at the barragre of walls, 
but jump up to grab the item hiding above. When you reach the 
next hole, the item will be in mid-air in the center of the 
hole. Do a small jump and you should grab it and land on the 
other side. Jump up into the tunnel and blast away at the walls. 
When you reach the cliff, just drop off and you'll grab the item 
in mid-air. Quickly dash through the final three walls to reach 
the end. If you got all eight energy items, the wall ahead will 
blow open and you can get to the capsule. Drop down the hole to 
continue on.
The next area's main challenge will be all the locked shutters. 
Hit the locks and they'll begin to close in on themselves. Once 
the lock closes, the door will open, but rush through the door 
before it closes. When there's two locks, hit one, then hit the 
other, alternating between the two so you can get them both open 
at the same time. You'll be faced with many of these locks, but 
just take it in turns to hit each one and you should be able to 
get them open. Right before the last two locks is a single lock 
leading to the heart, but you'll need X with the Gaea Armor to 
reach it. After passing through the last two doors, you'll reach 
Squid Adler's room.
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SQUID ALDER
WEAKNESS: Goo Shaver/Frost Splasher
This guy is a pain even with the weapon. DOn't touch the ground
when he makes the electric field unless your Zero. Go suicidal
with Zero. Jump dash the whole time. Don't worry about your health
you hurt him more than he hurts you. 
WIth X don't exchange hits, try to avoid him as much as possible
and hit him hard!
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IZZY GLOW
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Izzy Glow's stage won't be too hard to get through. First, 
knock down the bridge over the hole and jump over. Down the 
hole is a Maverick Hunter and a heart, but you'll need the 
Gaea Armor to reach it. Keep going and you'll eventually reach 
the moving spiked platforms. Wait for them to retract back into 
the roof, then quickly dash under them. You'll notice the EX 
tank up in the roof, but you'll need the Ground Fire to destroy 
the wood blocks. Continue on and you'll eventually reach an area 
with spikes on the floor. Wait for the platforms to lower, then 
jump across the tops of them to reach the other side. Keep 
winding your way around the platforms and you'll eventually 
reach a door. Blow it open to enter the second area of the stage.
You'll now be in a tower similar to the tower areas of Split 
Mushroom's stage in MMX4. As you walk forward, the tower will spin, 
so you'll be effectively climbing the tower. Blast all the enemies 
that come down, and try to destroy the energy barriers. Dodge the 
Sigma Virus drones, and you'll eventually reach the top. You'll 
now have to fight a mini boss. Three heads will come spinning down 
the poles, eventually coming to a halt. They'll face you and then 
fire out a large blue beam. Try to get in a gap to dodge the beams, 
you can also dodge them by staying between them. You'll need to 
blast away at the face of the black head to destroy it. The boss 
will take damage, and another set of heads will come down. Keep 
destroying the black head to eventually defeat the boss. You'll 
then enter the final area. The last area will have a lot of the 
auto-defense systems that fire out large yellow energy balls. You 
can destroy the cannons with the C-Shot or the C-Sword. Keep 
climbing up the tower, remember that above one of the energy barriers 
is a hole in the roof leading to a capsule. Once you reach a long 
tower leading up, jump up and dodge the energy balls, or you can also 
destroy the cannons to make it easier. Reach the top and you'll find 
Dr. Izzy Glow's room.
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IZZY GLOW
WEAKNESS: Tri-Thunder/E-Blade
With the weapon this guy is easy. W/o it may get you a few problems
but this guy is pretty easy. Use Zero's E-bladeto hit him once. 
Then Get next to him and time it just right so you can hit him 
over and over till he gets to so much damage. HE will use a large
ray our of his backside that will most likely give you damage. 
But it doesn't really matter if your at full health so just get hit
and use E-blade.
With X, use the same strategy but go do it long ranged. Jump and try to
hit him witht he middle thunder instead of hoping the top one will
hit.
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DARK DIZZY
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Dark Dizzy's stage runs straight ahead, there aren't many ups 
and downs to it. In the first area you'll notice that when the 
large swirling void appears in the background, the speed of 
the game will slow down, this is part of the stage, similar 
to the effect of Dark Dizzy's special weapon. Be careful when 
you walk around the constellations in the background, as the 
annoying bats will often appear. The Falcon Armor will greatly 
help you in this stage. Once you reach the open hole with the 
moving platforms, jump on it and get ready for a long ride. 
Be very careful when the bats appear, as they'll also drop 
down a set of killer spikes, don't touch them. Flying around 
with the Falcon Armor will help here. The platform will 
sometimes backtrack around the still platforms, jump on top 
of them and wait for the moving platform to continue on. 
Eventually you'll reach the end and you'll notice the energy 
tank up on a high platform. Use the Falcon Armor or double-jump 
with Zero to reach it. Jump down on the platform to reach the 
second area.
The second area will have a lot of spikes and the gravity-
reversing beams. Jump through the first beam and make your way 
through to the next one, but only jump back into the fourth one 
so that you can get to the heart which will be uncovered from 
the purple blocks. Try to dodge the Sigma Virus drones, there'll 
be a few of them, so the Virus Buster will help here. Eventually 
you'll reach the end of the corridor, you can jump down the hole 
near the door to find the capsule, through the door will be Dark 
Dizzy's room.
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DARK DIZZY
WEAKNESS: Firefly Lazer/C-Flasher
IF your Zero this is cake. Just use your giga attack till your
out and then excahgne damage to win.
With X, you may have some problems. Get in his face and use the 
firefly lazer or from a safe distance since it is really slow.
Use that till he dies and have a sub tank ready just in case.
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THE SKIVER
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The Skiver's stage will have a lot of the exploding bombs, 
you'll need to quickly destroy them otherwise you'll take heavy 
damage -xdzx says "if you can't make it in time and destroy the 
bomb, then talk damge from a robot and flash when the bomb goes 
off to take no heavy damage". The Falcon Armor will greatly 
help you in this stage. When the stage begins, go right and 
quickly destroy the first bomb before it blows. Go through the 
opening, and get ready to destroy the next bomb hiding behind 
one of the Repliforce robots. Go through to the next room and 
destroy the next bomb. when you reach the next room, quickly 
jump up to the upper platform and destroy the bomb hiding 
behind the Repliforce robot enemy before it blows. Jump up 
the tunnel and quickly destroy the next bomb. Once it's gone, 
an opening in the roof will appear. Jump up to continue on. 
Once you reach the top, head right to reach a large platform. 
Your character will automatically walk onto it, the platform 
will then begin to move down. When you've got enough room, 
jump off it so you can get to the items below. Once the 
platform reaches the crumbling ground, it'll smash through it 
and continue downward. After it plows through the second ground, 
jump down to grab the Weapon tank before the platform gets too 
close. After the third platform is broken through, jump down to 
the right and head through the door.
You'll now be in an open area with a platform to the right which 
slowly takes you up to the next area. With the Falcon Armor, 
jump and fly directly up to find the capsule. When you step on 
the platform, it'll move up on a diagonal path, stand on the 
right edge of it and crouch down so the spikes miss you. Ignore 
the Sigma Virus drone that appears, it won't catch you. Once at 
the top, head into the large building and onto another moving 
platform. This one will move up, and there'll be more bombs to 
destroy. Jump into the first corridor on the right and grab the 
two Maverick Hunters, destroy the bomb in the corner. Go back on 
the platform and head up to the next corridor. Jump in and head 
down to the corner to find a heart. Get back to the platform 
quickly before it takes off. Once you reach the top, you'll find 
the door that leads to the airship where you battle The Skiver.
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THE SKIVER
WEAKNESS: NONE
This boss can be funny. You'd think that dark hold with hurt him
but instead, he's the only boss affected by it. So he's frozen for 
about, um, 20 seconds I'd say if less. So if your Zero use it right
away and use the 3-combo with the Z-saber. 
With X, use it during the median of the battle. So he won't launch
any super hits on you. Since you have to charge it takes a while to
hurt him well so don't him him with tiny shots EVER in dark hold.
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MATTREX
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Mattrex's stage will have a lot of fire and lava traps, many of 
them will beat you instantly, so you'll have to be careful here. 
At the start, you'll need to head down a large tunnel. There'll 
be several large dragon-shaped heads that breath our fire. Make 
sure you don't get caught by the fire. The flames will appear 
in two ways, one will breathe out a continuous flame, wait until 
it stop before moving. The other will fire out short breaths, 
but will eventually stop. Once you get to the bottom of the 
tunnel, head right to reach the lava area. Alia will warn you 
about the lava, and you'll be able to see it fly across the 
screen below. Stand next to the hole and wait for the lava to 
stop. Jump down and head left to find the heart, then go right 
and hide behind the first rock you find to escape the lava. Once 
the lava stops, head right and keep hiding behind rocks to dodge 
the lava. Once you reach the end of the tunnel, quickly blast 
the door to get to the second area.
The second area will have a huge sea of lava, and you can choose 
two paths to get to Mattrex's room. The first one is straight 
ahead, use the Riden Armor sitting just ahead of you to jump over 
the hole. You'll need to leave the armor and continue across the 
rocky platforms. The Falcon Armor will greatly help you here. Once 
you start heading across the rocks, a large red dragon will appear 
on the left and will follow you. Ignore it and blast the fire 
balls it fires out. Keep going right, blast any bats that appear 
and blast the walls that block your way. Eventually you'll recah 
two moving platforms and a door. The dragon's energy bar will appear, 
and you'll have to fight it. Dodge it as it flies into the wall, and 
keep hitting it, use the Gel Shaver to easily beat it, you shouldn't 
have any troble beating it. Continue on and you'll reach the large 
room just outside Mattrex's room. The capsule is down to the right, 
the Falcon Armor will help you reach it. Jump up the poles to reach 
Mattrex's room. If you choose to take the Riden Armor down into the 
lava-filled area, you'll have to make sure that you don't get hit by 
many enemies, otherwise the armor will blow and you'll lose instantly. 
Make your way through the lava tunnels, and eventually you'll reach 
the room outside Mattrex's.
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MATTREX
WEAKNESS: Wing Spiral/W-Shredder
Wow this is hard with Zero and easy with X for once. With X, use 
Wing Spiral and dodge his hits. Note, you WILL get hit, just make
sure your always higher in health than him.
With Zero, Don't even use the W-shredder, it's too hard to execute
and actually hit. So use your sword and whenever he lunges at you,
use Frost splasher to hurt him and you aren't touched so it's a 
win/win hit there.
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AXLE THE RED
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Axle The Red's stage is fairly straightforward, you'll have to 
mainly deal with a lot of enemies here. Once the stage begins, 
head right until you reach a cliff. In the right corner are a 
few v-blocks, use the Gaea Armor to get through them and on to 
find the heart. Jump up the poles to the top and continue on to 
the right. When you see the rose-shaped enemies, stay away from 
them as they will often lash out and grab you. Two charged shots 
or sustained damage from the Beam Saber will destroy them. Keep 
going until you reach a tunnel leading down. Along the way you'll 
pass through a tunnel where large vine-type objects will fly out 
of the floor or roof, you can just see the green tip of them 
sticking out of the roof or floor, so slow down when you get 
close and destroy the eye at the base of them when they appear. 
Once you reach the hole leading down, Alia will warn you of a large 
hole below, as you jump down, fall to the left to land on a platform 
next to the hole.
A long pole will extend over the hole, grab it and head right. Try 
to avoid the small spike enemies moving along the poles. When you 
reach the end of the pole area, if you have the Falcon Armor, fly 
up to find the capsule. Once you reach the end of the hole, jump 
back onto solid ground and head right. You'll now need to jump over 
spiked areas, look up above the spikes and you'll see the green tips 
of the vines, so jump forward then back, so that you can destroy the 
vines when they appear. Keep heading right and you'll eventually 
reach Axle The Red's room.
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AXLE THE RED
WEAKNESS: Ground Fire/Quake Blazer
With X it's much easier like before since the fire would be more
accurate adn if it missed, it would stay on the ground to hit him
if your lucky. IT's not hard to find out which ones the real one.
Once he jumps around I think it's the second one that pops out
taht is the real one but make sure and then it will always be in 
the same position. So if he's on top, he will always be on top.
With Zero do the same thing but use your Z-Saber often for a more
accurate comfort.
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ZERO VIRUS 1
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The first Zero Virus stage is the most difficult. For most of 
the stage you'll have to dodge past laser beams that extend a 
green beam right across the screen when you pass them. If you 
touch a beam, you'll be instantly vaporised. It'll be very 
tricky and will take you a lot of practice to get through, the 
Speedster part will help you out a lot here, but the best way 
to get through is by using the Dark Hold weapon. Both X and 
Zero have this, and also having the W-Energy saver part really 
helps as well. When you reach the top of the area that you have 
to drop down to dodge the lasers, activate the weapon and when 
you drop, they won't fire! Rush through as fast as you can 
before the weapon runs out and you'll easily get through safely, 
only you'll now have to face the Shadow Devil at the end of 
this stage.
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SHADOW DEVIL
WEAKNESS: E-Blade/ Tri-Thunder
This Guy is the HARDEST enemy in the game IMO. I mean he can
be a pain, but once you get the hang of it, he's still hard :p
Seriously.
With Zero use the Giga attack when he uses the eye ball thingy
so he gets hurt and you don't. HE will do this 3 times then 
go to the other side adn repeat. So do that for a while then hit him 
and exchange hits ONLY from his eyeball shots. When he turns into
a skull, dash under him and slash.
With X Use tri-thunder till he is really weak and well, it's 
not too hard with him.
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ZERO VIRUS 2
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The second Zero Virus stage will have more enemies to bother 
you with. Fairly straightforward, whenever you encounter one 
of the large green robots, blast them with the Tri-Thunder of 
the E-Blade to destroy them quickly. Try to not get hit by too 
many of the Zero Virus drones, there'll be a few of them so 
watch out. If you have the Falcon Armor, once you reach the 
huge hole with all the moving platforms, you can just fly up 
the cliff easily, otherwise climb the platforms carefully. The 
Falcon Armor's charged shot can break through the green robot's 
shields, so keep firing at them even if they raise it. Once you 
reach the top of the large tower, the boss room will be to the 
right, jump up onto the ledge pictured here and walk left through 
the wall to find a hidden energy capsule which can greatly help 
you out. Enter the room on the right to fight the boss.
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GUY FROM MMX1
WEAKNESS: MANY
OK this isn't hard if your X with the falcon armor. Fly when 
he shoots rapidly with the green. Use C-shot/C-slash on green,
Fire on blue and Thunder on red. In the middle "nose" use
the goo shaver and fly with X or stay away form the spikes.
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ZERO VIRUS 3
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The third stage will have a lot of spike traps. Remember, this 
is the stage where you find the Ultimate Armor/Black Armor 
capsule, if you want the Ultimate Armor, you'll have to use 
normal X without any special armor. Once you reach the large 
hole with the pole, you'll need to to some fancy dodging to 
avoid the moving spike enemies on the pole. Go through the 
spiked area with the moving platforms, then you'll reach the 
hole with the capsule below. Keep going and you'll reach another 
large hole. Proceed across the platforms to reach the end of the 
stage where you fight Zero or X depending on who you're using.
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ZERO/X
WEAKNESS: NONE I HAVE FOUND
ZERO fighting X- This isn't hard. Find his ways and attack with
the Z-saber. Z-saber>X-Buster.
X fighting ZERO- This is kinda hard. Make sure you have sub 
tanks and fight him trying to dodge his attacks. You can't dodge
the giga attack unless you're very lucky so good luck there.
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ZERO VIRUS 4
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Very straightforward and easy to get through, at the end of the 
stage you'll reach the room with the eight teleport pods leading 
to the eight bosses. At the start, drop down the large hole and 
you'll land on the ground below. Head right and make your way 
through the spiked tunnels, just make sure you don't touch any 
of them. Once you reach the large open area with the floor covered 
in spikes, jump over the platforms and whack the green robots. 
Once you destroy the second robot, jump down and you'll land on 
safe ground. Go right and you'll find the hole leading to the 
teleport pods. Jump over it to find an extra life and an energy 
capsule. Once you beat all eight bosses, enter the gold teleport 
pod. You'll now be in a new area. Head right and eventually you'll 
reach a large hole. Black blocks will slowly appear in mid-air, 
jump on each one and head right as they appear and you'll eventually 
reach the end of the stage where you will have the final showdown 
with Sigma.
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SIGMA
WEAKNESS: E-blade/ Tri thunder
This guy is easy with X. Make sure you don't get hit by Sigma himself.
It's ok for a few shots of his but never him.
WIth Zero don't use E-blade unless he's going down right/left and you
are the opposite way of where he is going so you dont' get hit by him.
Yet again, it's ok to get hit sometimes but not by him.
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BIG SIGMA
WEAKNESS: DON'T KNOW OF ANY
GAEA X- This is cake. BE sure to have a sub tank just incase but
stick to the wall and charge adn fire. That's all.
OTHER X's- Use the Charged up shots and hope you don't get hit often.
I don't know of a weakness but the giga attack helps too.
ZERO- USe the Frost splasher to avoid hits and jump off the wall, 
slash, plunge straight down and do it again. If he's in the middle
of somthing, use the frost splasher.
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THE END!
Thanks for reading. The stages are made by MMXU and the boss
help is made by XDZX. Do not use this on your website for any
reason if I find you, You will not be very cool with a LOT of 
MM sites.